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Asymmmetric VR setup
Hi, I'm working on a school project where we are trying to make an art exhibition. Our idea is that the artist will be using a VR headset. While the audience will be participating by being on their computers. We want the audience to be able to move around and see and hear the artist. So I’m thinking of a sort of Asymmetric VR experience but I can’t find any tutorials on it. Any help is appreciated.
But because this is just a prototype we are going to connect the VR headset to the same computer which has the audience controller on it. Is it possible to use the first-person controller while the VR headset is being used and see each other while in-game?
sketch is added below
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