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unity_lOc-2-WWS0Pz5Q · Oct 16, 2020 at 07:11 PM ·
lightingmaterialscenewhite
Everything turned white . . .
Today when I opened Unity, every object's color turned white. When I added some new objects they turned white too. - In the hdrp post prrocessing profile the exposure in turned on. - I restarted the editor, rebaked the lightmap, reinstalled hdrp, ... - And I have only one problem: d3d12: CreateGraphicsPipelineState failed. What can I do?
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