- Home /
Scroll wheel speed setting ignored in Chrome
Hi Folks,
Here's our first Unity project published with Unity WebGL: link text
I'm using Rendra's Ultimate Orbit Camera asset which works great. It has a setting for Zoom Speed which is behaving in FireFox (slow & smooth), but is being ignored in Chrome, where the speed of zooming with the scroll wheel is way too sensitive. Try my link in both browsers.
Any ideas why it would work in one browser but not the other? Does Chrome handle scroll wheel differently than Firefox? My client reports this is the case in both Mac and PC and with different mice. Any leads are greatly appreciated.
--Kevin
Hi $$anonymous$$evin. Did you manage to find a solution to this problem? Thanks, Frank.
Answer by lsfSoftware · Feb 16, 2016 at 12:54 PM
Hello! WebGL and WebPlayer aren't fully functional in Chrome yet. Chrome can't even play WebPlayer games and the WebGL games mostly don't work proberly.
Answer by soniajhonson62 · Feb 21 at 10:44 AM
Hi, I am also facing similar issue with webplayer,Hi, I am facing with webplayer as it is also not working in my web browser.
Your answer
Follow this Question
Related Questions
Scroll Wheel Mac vs Windows 0 Answers
Scrollwheel in webGL is not like other platform 1 Answer
Linux and Mouse Wheel,Linux and Mouse ScrollWheel 0 Answers
How to get ScrollWheel values using a laptop touchpad? 1 Answer
Input.GetAxis("Mouse ScrollWheel") not working without wheel being clicked in 2 Answers