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Question by
LSheridan · Aug 24, 2012 at 04:46 PM ·
performancetower defensetrisverts
Average number of tris in tower defense?
I'm currently working on a TD (iOS) game in Unity and I'm having trouble figuring out how many tris each of my models should be. I'm looking to have around 12 characters models, roughly 10 towers, various props and effects on screen at once. From my understanding you want to have less than 40k verts per frame? And less than 100 Draw calls?
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