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lan network discovery
Hi, i'm just starting to learn unity multiplayer game on LAN. so i use a network manager and network discovery. when playing the game, for each of the object their gui is shown then i start a lan host from my editor which is for network manager and then i initialize broadcasting which is for network discovery and make it server(this run in editor) then i start the .exe file and hit initialize then i hit listen for boradcast and it find the game on my ip and i connect to it and work fine, but when i use android and run broadcasting there and listen for broadcast on my pc it would connect to it but the game in my pc wouldn't work. it shows that the connection is made on specified port but my character won't spawn and i don't know what to do!