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Question by
Wasplay · Nov 19, 2018 at 11:28 PM ·
networkingmultiplayer-networkinglan
Making a LAN server browser
I want to make an app for Android turning your phone into a controller for my game
The controller app is on the same project as the game, so this shouldn't be a problem
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I don't want to use UNET Matchmaking system, I want to make it LAN only, but I haven't found any tutorial or documentation explaining how to make a LAN server browser..
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Is there any alternative to UNET if I want to make my game LAN only ?
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Answer by BruceKristelijn · Nov 20, 2018 at 11:00 AM
Inside of UNEt there is a system called Network discovery allowing you to make a game locally visible and search for these games on another system.
https://docs.unity3d.com/Manual/UNetDiscovery.html
This does not use the matchmaking system.