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Question by
jaschieffer · Apr 30, 2019 at 07:08 AM ·
terrain bug
Grass Painting Issue
Since I have upgraded to the new version of Unity (2019.1.0f2) I have found that I'm having issues painting my grass. I have my grass set to full opacity and target strength, but when I paint down on the terrain, I'm only allowed to put a few blades of grass and If I paint on existing grass it removes whats currently there. I went to settings and checked my detail density and I have it set fairly high. When I paint at full opacity it feels like I'm painting with .01 opacity. I'm wondering if this is a incompatibility with the old terrain that was created in an earlier version. Anybody experiencing this?
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