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My terrain got low quality when far from it?
Hey guys, i have a bit of a problem, while i walking on my terrain, th terrain looks very low poly when far from it, as i get near of it, the quality gets better, i think there's something to do with the wrong occlusion that i did, is there anyway to fix it?
Answer by fafase · Jun 11, 2014 at 05:11 PM
This is normal, when far away, Unity saves resources and just display less details. This is only in the Scene view.
Answer by SHG · Jun 11, 2014 at 05:19 PM
I wouldn't worry to much about it in scene view, but you could play around with the terrain settings for resolution and other things of that sort.
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