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               Question by 
               NeedUnusedName · Nov 09, 2018 at 01:09 AM · 
                terraintreeslodlodgroupterrain bug  
              
 
              LOD Popping in when objects placed via terrain painter
An example (ignore the overdone post processing).
This does not happen at all when I place my trees into the scene manually as gameobjects, only when I use the terrain painter to place them. What should I do to fix this?
Thanks!
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