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Question by
$$anonymous$$ · May 14, 2015 at 11:59 AM ·
performanceassetfilesize
Performance interference of assets
Maybe this is a doubled Question, but i can't find something similar.
I have a project, in wich i use many (all the same) assets.
The Question is: Is it better to use many little sized assets (≈100kb) or one big (≈200mb)?
The little assets are better for the final file size (of the build), but the big asset is maybe better for performance.
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