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OSX Textures Blank/Black
I recently got a new computer, a new Mac Mini, and want to start all of my development projects on it. I have a Unity game I transferred over to my new computer from a Windows 7 Machine, but on the OS X, Unity renders all my textures funky:
The skybox is broken and none of my textures are showing up except for the player sprite and a few quads.
The textures that aren't rendering are all on a prefab I made with a blender model. OS X version of blender is 2.74, Windows 7 is 2.73 I had to upgrade the Project when i loaded it into Unity 5.0.1f1 on OS X (Previously was on Version 4.6.1f1 on Windows 7) Still works fine on Windows, but I haven't upgraded to latest Unity.
Any ideas? I think the solution lies somewhere with the Blender object, because if i make a new Cube and apply a texture to it, its fine except for the UV Mapping. But I'm not sure how to fix this.