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When I build on android platform I get these Two Errors(even the Mobile asset scenes).Do not no what to do.
Error building Player: Win32Exception: ApplicationName='C:/eclipse/eclipse/New folder/adt-bundle-windows-x86_64-20140321/sdk/platforms/android-19\aapt.exe', CommandLine='package -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "C:/eclipse/eclipse/New folder/adt-bundle-windows-x86_64-20140321/sdk/platforms/android-19\android.jar" -F bin/resources.ap_', CurrentDirectory='Temp/StagingArea' UnityEditor.HostView:OnGUI()
Exception: Error building Player: Win32Exception: ApplicationName='C:/eclipse/eclipse/New folder/adt-bundle-windows-x86_64-20140321/sdk/platforms/android-19\aapt.exe', CommandLine='package -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "C:/eclipse/eclipse/New folder/adt-bundle-windows-x86_64-20140321/sdk/platforms/android-19\android.jar" -F bin/resources.ap_', CurrentDirectory='Temp/StagingArea' UnityEditor.BuildPlayerWindow.BuildPlayerWithDefaultSettings (Boolean askForBuildLocation, BuildOptions forceOptions) (at C:/BuildAgent/work/842f9557127e852/Editor/Mono/BuildPlayerWindow.cs:367) UnityEditor.BuildPlayerWindow.GUIBuildButtons (Boolean enableBuildButton, Boolean enableBuildAndRunButton, Boolean canInstallInBuildFolder) (at C:/BuildAgent/work/842f9557127e852/Editor/Mono/BuildPlayerWindow.cs:972) UnityEditor.BuildPlayerWindow.ShowBuildTargetSettings () (at C:/BuildAgent/work/842f9557127e852/Editor/Mono/BuildPlayerWindow.cs:953) UnityEditor.BuildPlayerWindow.OnGUI () (at C:/BuildAgent/work/842f9557127e852/Editor/Mono/BuildPlayerWindow.cs:726) System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at C:/BuildAgent/work/842f9557127e852/Editor/Mono/GUI/DockArea.cs:225) UnityEditor.HostView.Invoke (System.String methodName) (at C:/BuildAgent/work/842f9557127e852/Editor/Mono/GUI/DockArea.cs:218) UnityEditor.HostView.OnGUI () (at C:/BuildAgent/work/842f9557127e852/Editor/Mono/GUI/DockArea.cs:119)
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