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Question by Spittin_fire · Jun 29, 2011 at 01:54 AM · texturingcinema4d

texturing for the models imported from C4D

If I have a cube, how would I paint a different texture per polygon on the cube (in unity)?

I have tried doing so in C4D and importing it, yet it takes away my textures.. thanks in advance! :)!!

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avatar image Graham-Dunnett ♦♦ · Jun 29, 2011 at 11:23 AM 0
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I editted the question to remove the comment about tags. Using Unity as a tag is pointless on a site all about Unity. ;-)

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Answer by Graham-Dunnett · Jun 29, 2011 at 11:25 AM

http://unity3d.com/support/documentation/Manual/HOWTO-importObject.html and http://unity3d.com/support/documentation/Manual/HOWTO-ImportObjectCinema4D.html.

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avatar image Spittin_fire · Jun 29, 2011 at 03:04 PM 0
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I would rather use Unity3D to paint my objects, I already know how to import them, If there is no way to paint the textures in unity3d, polygon per polygon, then i would I import the textures already on the mesh. The second link above was broken, and the first one only told me how to import them... thanks again,

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Answer by Spittin_fire · Jul 02, 2011 at 05:30 AM

it is all in the UV mapping :) thanks, figured it out!!!!

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