- Home /
texturing for the models imported from C4D
If I have a cube, how would I paint a different texture per polygon on the cube (in unity)?
I have tried doing so in C4D and importing it, yet it takes away my textures.. thanks in advance! :)!!
I editted the question to remove the comment about tags. Using Unity as a tag is pointless on a site all about Unity. ;-)
Answer by Graham-Dunnett · Jun 29, 2011 at 11:25 AM
http://unity3d.com/support/documentation/Manual/HOWTO-importObject.html and http://unity3d.com/support/documentation/Manual/HOWTO-ImportObjectCinema4D.html.
I would rather use Unity3D to paint my objects, I already know how to import them, If there is no way to paint the textures in unity3d, polygon per polygon, then i would I import the textures already on the mesh. The second link above was broken, and the first one only told me how to import them... thanks again,
Answer by Spittin_fire · Jul 02, 2011 at 05:30 AM
it is all in the UV mapping :) thanks, figured it out!!!!