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Unity 5: Where did the Player Size Statistics go?
In Unity 4.x and earlier, I was able to open the editor.log file after a build, find "Player size statistics", and determine what is contributing to bloated file size (if anything). In Unity 5, this information is no longer part of the Editor log... where did it go?
Answer by Screenhog · Apr 01, 2015 at 06:39 PM
My mistake. I was building for the webplayer, but my webplayer build had errors, so it never got to the point where it would spit out the webplayer size. Oops.
I'm successfully creating builds for android but **Player size statistics* doesn't exits. I cant find my texture sizes AFTER compression anywhere.
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