Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by eddyjohnson3 · Oct 25, 2014 at 09:46 PM · androidapkfile sizeeditor log

Android Apk file size very large, unnecessary assets comressed in APK?

Hi, I recently discovered that the .apk size for my project has jumped to >200mb. I checked the Editor.log and there is a total of 264.8mb of textures listed. Now the thing is I have a bunch of assets from asset store loaded in my project, but I use just a small amount of that stuff in my actual scenes. Lot of the stuff listed is used in some example scenes for those 3rd paty assets... However Unity seems to somehow include a lot of textures in to the .apk build making its size extremely large...

Also in my Editor.log I can not find lines that tell me how much file size any of my scenes is using...

I was under the impression that during build Unity only includes assets necesary for build scenes.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by Bunny83 · Oct 25, 2014 at 10:16 PM

Yes, it's true that Unity will only include things that are:

  • referenced in a scene that is included in the build settings.

  • inside a Resources folder.

Keep in mind that both points can have indirect references. For example If you have textures which you don't use somewhere in your project (not in a Resources folder) They usually aren't included. But if you have a prefab that either is inside the Resources folder or that is referenced by a variable of a script attached to an object in the scene or inside the Resources folder, the prefab as well as the textures are included as well.

So make sure you don't have those example scenes listed in your buildsettings and That you don't have any of those things in a Resources folder. Keep in mind that there can be multiple Resources folders across your project.

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image eddyjohnson3 · Oct 25, 2014 at 11:22 PM 0
Share

Thanks, I forgot about multiple Resources folder thing.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

28 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Sprites increase android apk size 2 Answers

Problems installing apk built from Android Studio 1 Answer

OpenIAB In App 1 Answer

How can I include a C++ dll in the .apk file 3 Answers

Running android app on version 4.0.3 crash? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges