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Question by
Nanako · Mar 30, 2015 at 11:44 AM ·
animatorsynchronizationmaster
Duplicating or instancing animator controllers?
I'd like to have two copies of an animator, with the same animator controller (but a different avatar, so they animate different objects)
I'd like these two to be identical at all times, in every way. As in, a master-slave setup where all states, parameters, curve values, animations (and frame within animation) etc, in the master, are set equally in the slave too. The two should always be in sync completely.
What i really want is just one animator playing on multiple avatars, i guess.
is this possible? are they likely to get desynchronised, or can i rely on it, if everything is always set in the same frame?
is there a simple way to accomplish it, a pre-eexisting code library perhaps?
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