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Unity terrain lights up at night
Hi guys! I have a problem here. I created a day/night cycle system from this video https://www.youtube.com/watch?v=s3X-HT558Ck But the problem is terrain. its lights up at the night
How can I fix that?
$$anonymous$$ost likely due to ambient lighting. What version of unity are you using?
Could be reflections then. The difference is in the fact that reflections can be realtime; ambient cannot.Try setting up a realtime reflection probe in the scene (just rendering the skybox), and see what happens.
What is the shader on the trees and grass? Could it be some unlit related shader?
Answer by tanoshimi · May 13, 2016 at 10:16 AM
Looks like you've got global fog enabled, which is fading the distant terrain to an unlit neutral grey.
Can you post a screenshot of the components on your main camera?
Can you post a screenshot of you lighting settings and directional light settings?
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