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Question by
MFEProject · Mar 08, 2015 at 04:47 PM ·
unity 5graphicsbuild-errorglobal illuminationspecular
Unity 5 specular realtime GI not working in build
Hi,
As I jumped into the new graphic features of Unity 5, I noticed, that the specular highlights from an emission surface, which appears OK in the editor, disappears in the windows build. In fact, the specular and directional part of my lightmap is completely missing. Any help is appreciated :)
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Answer by Kuba · Jun 25, 2015 at 01:21 PM
This issue is now fixed in 5.2. Thanks for letting us know about it!
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