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Lined real time shadows on android build Unity 5
Hello, I cant figure out why it looks like this on my device. It looks completely normal in the scene and Game view but once on a device this is what the shadows look like. lines everywhere.
Does anybody know the cause?
I am using Unity 5.
Answer by Benoir_2 · Aug 26, 2016 at 01:27 PM
Hi, check the bias settings of the lighting, fiddle around with it until the problem is resolved. @Bentlman1981
Answer by QuentinLG · Aug 26, 2016 at 04:42 PM
Hi, If you are deploying for Android you should check the quality settings (Edit > Project Settings > Quality). Unity set the quality to simple by default when switching the build platform to Android, and in this mode the shadows are only "hard shadows", that's why they look jagged. Try using "Hard and soft shadows". Hope this help :)
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