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Photon / Multiplayer - Bootcamp Demo
I just found the multiplayer example of Bootcamp demo and read that it stands ''how to add multiplayer ( Photon ) to and existing project'' so when I download the demo and tried it I didn't find anything that showed me it...
''This project is an MMO Bootcamp Demo modification. It shows how to add multiplayer functionality to an existing project using Exit Games Photon technology. The server and afree non-expiring 20 concurrent user license are included in the bundle''
Anyone know if there is an extra file with the project or something?
Answer by XCalPro · Apr 19, 2011 at 03:30 PM
In order to get the MMO Bootcamp to work, you have to run the PhotonServer and make sure its working properly. You can run the PhotonServer locally on the same machine since its configured to run on localhost. If you plan to use Photon on a separate server then you need to make sure its not behind a firewall and the ports it uses are not blocked.
Once Photon server is running, you next have to build the Bootcamp Client using Unity. Just load in the Bootcamp scene and build the client. It is set to connect to localhost. If you installed Photon on a separate server, then you will need to edit the Game.cs file at line 33 with the server's IP address.
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