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Question by benhumphreys · Nov 04, 2013 at 02:19 AM · editornavmesh

Call Navmesh Bake from Editor Script?

I'm trying to make Unity bake navmeshes fro the current scene from an editor script.

I'm not talking about realtime, just a way of calling Navmesh Bake from an editor script instead of having to manually click the button every time I update stuff.

I couldn't find anything in the manual. Is there a way of accessing it somehow?

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Answer by benhumphreys · Nov 04, 2013 at 02:33 AM

I'm an idiot. It's right here in the documentation:

NavMeshbuilder.BuildNavMesh

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avatar image brain56 · Mar 17, 2016 at 01:14 PM 0
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No, you're not an idiot. :)

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