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Game crashes after splash screen
I updated my moto g2 to lollipop recently. The game which had been playing fine till now on KitKat now crashes after the splas screen, not only on my device, but on those running lollipop. Logcat says that the process died. I don't know what I'm doing wrong. I will upload a screenshot as soon as possible. I have updated my sdk to the latest version of lollipop. I'm using unity 4.6.1f1.
Sorry I uploaded it twice. I wasn't sure if you would be notified of the upload
General consensus is that Android has run out of resources and is killing the app.
The other theory is that you are overridding your Activity and causing a conflict in your Android$$anonymous$$anifest.xml
Read this thread, there are several ideas in there.
http://forum.unity3d.com/threads/android-apps-crashing-on-resume.127794/
Answer by wwenthin · Feb 07, 2015 at 02:25 AM
Update to 4.6.1f4. I'm not sure about 4.6.2 right now the crashing is back on lollipop but doesn't seem to be the same. It may just be me.
Ya if your update docent work just check if you are using image, texture , sprite , atlas greater than 2048* 2048 if yes reduce the size it may work
I don't have any such large textures. Well, is it just me or everyone has to download that 1 GB file again??? Aaaargh!!!
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