- Home /
 
 
               Question by 
               ardy3344 · Aug 02, 2011 at 09:05 AM · 
                materiallinerenderer  
              
 
              how change linerenderer with png or material....
i want change color with material or png how way??? so when launch the linerender become texture in the material...
i use the code
 var c1 : Color ;
 var c2 : Color ;
 var lengthOfLineRenderer : int ; 
 var materials : Material[]; 
 
 function Start() 
 {
     var lineRenderer : LineRenderer = gameObject.AddComponent(LineRenderer);
     lineRenderer.material = new Material (Shader.Find("Particles/Additive"));
     lineRenderer.SetColors(c1, c2 );
     lineRenderer.SetWidth(0.4,0.4);
     lineRenderer.SetVertexCount(lengthOfLineRenderer);
 }
 
 function Update() 
 {
     var lineRenderer : LineRenderer = GetComponent(LineRenderer);
 
     for(var j : int = 2; j < lengthOfLineRenderer; j++) 
     {
         var pos1 : Vector3 = Vector3(j* -1*1,j,0);
         lineRenderer.SetPosition(j, pos1);
     }
 }
 
               Can you help me???
               Comment
              
 
               
              Your answer
 
             Follow this Question
Related Questions
Draw trail behind player when its not moving 0 Answers
UI LineRenderer Antialaing/masking issue 0 Answers
Issue with close point in line renderer 1 Answer
ShaderGraph Material Color change. 0 Answers