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Question by FlyVC · Nov 13, 2020 at 01:30 PM · materiallinerenderermasking

UI LineRenderer Antialaing/masking issue

Hello cummunity, I use the Unity-UI-Extensions to Render Lines on my UI.

It works so far, however, they have very jagged edges.

Using "default particle" as material kinda solves the jagged edges, however then the masking does not work anymore(without assigning a material it does work).

I already tried most of the materials, seems like all of them do not support masking.

Ans suggestions?

Thanks!

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