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Question by mastertea · Apr 17, 2018 at 09:21 PM · editoreditorwindowserializedpropertyserializedobject

Triggering updates in a custom EditorWindow

I'm having problem with finding a way to trigger an update/repaint on a custom EditorWindow when changing a property value from another custom EditorWindow or Inspector Window. My current method is to update each custom window manually. Ideally, I would like to find a delegate that I could subscribe to which will trigger the custom window update when the property value changes however I yet to find anything that could do this. I would like to ask if there is any appropriate delegate that I could subscribe to or better methods than my current approach?

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