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Strange Pixels appearing on Screen in Android Build.
Okay guys, I have been looking all over the internet for this one, I just can't seem to find out what the problem is.
The thing is, I'm working on an Android Game and when I play the game in the Editor with my phone attached, I don't get any errors or any graphical problems, but when I build and export the game for Android I seem to get some really weird pixelation on my screen, pixelation on my Sprites to be exact. I am working on a 2D game therefore I am using Sprites, but the problem is like I told you and it's really frustrating. I would really appreciate if you would take the time and shed some light, there are a few examples down below, Thank you!
Here are the screenshots from the Unity Editor:
And here are the screenshots on my Android device(After I build it and install it on my Android phone):
As you can see, i get these really strange pixelations on my Sprites, but everything else is just fine.
Answer by Mirani_97 · Jan 03, 2015 at 09:33 PM
Nevermind I guess I'll answer my own question. The problem was that I was importing my sprites with a Max Size of 2048, and that's what caused it.I don't really know why it is doing that, but just make sure not to go above 1024 if you don't want those Pixelations.
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