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               Question by 
               RayDawg · Jan 20, 2014 at 08:40 PM · 
                guiguitexturehealth  
              
 
              How to prevent guitexture from vertically shrinking?
I have this healthbar set up:
 GUI.Box(new Rect(5, 0, 300*(enemyCurrentHP/enemyMaxHP), 50), healthBarMeter);
 
               For some odd reason, whenever the healthbar shrinks horizontally, it also shrinks vertically. Does anyone know how to prevent it from shrinking vertically?
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