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Question by theleonn · Aug 18, 2015 at 09:11 PM · errorparseunexpected-symbol

Why do I receive the message "Parse error: unexpected symbol ´int' " in the "public int y;" line ?

 using UnityEngine;
 using System.Collections;
 
 public class GridItem : MonoBehaviour
 {
     public int x;
     {
         get;
         private set;
     }
 
     public int y;
     {
         get;
         private set;
     }
 
     public void OnItemPositionChanged (int nexX, int newY;)
     {
         x = newX;
         y = newY;
         gameObject.name = string.format ("Sprite [{0}][{1}]", x, y);
     }
 
     void OnMouseDown ()
     {
         print ("Click sobre esse item");
     }
 }
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Answer by DoTA_KAMIKADzE · Aug 18, 2015 at 09:13 PM

Seems like you're completely new to c#, a lot of problems in your code, here is a corrected version for you:

 using UnityEngine;
 using System.Collections;
 
 public class GridItem : MonoBehaviour
 {
     public int x
     { 
         get; 
         private set; 
     }
     public int y
     {
         get;
         private set;
     }
     public void OnItemPositionChanged(int newX, int newY)
     {
         x = newX;
         y = newY;
         gameObject.name = string.Format("Sprite [{0}][{1}]", x, y);
     }
     void OnMouseDown()
     {
         print("Click sobre esse item");
     }
 }

You should really consider to start off with some tutorials and examples.

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Answer by FortisVenaliter · Aug 18, 2015 at 09:13 PM

Because properties are defined by their blocks, whereas variables stand alone and are ended with a semicolon. Basically, the semicolon says "I'm done with this" and it's trying to figure out what to do with the blocks that follow. Remove the semicolon and it should work.

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