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Question by ku258 · Mar 29, 2014 at 10:22 PM · errorunexpected-symbol

What I did wrong? Unexpected symbol `,', expecting `)'

using UnityEngine; using System.Collections;

public class Shoter : MonoBehaviour {

 GameObject bullet;
 
 void Start () {
     
 }
 
 void Update () {
     if (Input.GetButtonDown("Fier1"))
     {
         GameObject newBullet = Instante(bullet, Transform.position + (transform,forward*1), transform.rotation as GameObject);
         newBullet.rigidbody.AddForce(Transform,forward * 10000);
     }
 }

}

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avatar image getyour411 · Mar 29, 2014 at 10:23 PM 1
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There are a thousand of these already. You have a syntax error. Fix it...and if you really need help with that format your code properly and include the line# of the error.

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Answer by getyour411 · Mar 29, 2014 at 10:51 PM

You have transform,forward instead of transform.forward

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avatar image Lo0NuhtiK · Mar 29, 2014 at 10:54 PM 1
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and also Transform.position ins$$anonymous$$d of transform.position. Also ")" needs moved <---thataway at the end of GameObject);, and Transform,forward is screwy too... and probably other stuff... oh.. "Fier1" is spelled weird...

avatar image Lo0NuhtiK · Mar 29, 2014 at 10:57 PM 0
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..and... GameObject bullet is a private variable that you never assign anything to, so you're trying to instantiate nothing.

avatar image Lo0NuhtiK · Mar 29, 2014 at 10:59 PM 0
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...AND... Instantiate is spelled wrong also... Did you even look at your code?

avatar image getyour411 · Mar 29, 2014 at 11:02 PM 0
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and what in tarnation is a Shoter?

avatar image Lo0NuhtiK · Mar 29, 2014 at 11:06 PM 0
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http://en.wikipedia.org/wiki/Operation_Shoter alt text

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