Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by gameplay4all · May 08, 2013 at 01:05 PM · raycastnullreferenceexceptionobject-reference-not-set

nullreference exeptio, object reference not set to an instance of an object

i want to create a simple raycast but i get this error?! my code: var speed : float = 5; var moveDirection : Vector3 = Vector3.zero; var senstivity : float = 5; var mouseX : Vector3; var grounded : boolean; var inAir : boolean; function Update(){ } function FixedUpdate(){ if(Physics.Raycast(transform.posistion,-transform.up,2.0 )){ } Move(); Rotate(); } function Move(){ if(Input.GetAxis("Horizontal") || Input.GetAxis("Vertical")){ moveDirection = Vector3(-Input.GetAxisRaw("Horizontal"),moveDirection.y, -Input.GetAxisRaw("Vertical")); this.transform.Translate(moveDirection.normalized * speed * Time.deltaTime); } } function Rotate(){ if(Input.GetAxis("Mouse X")){ mouseX = Vector3(mouseX.x,Input.GetAxis("Mouse X"),mouseX.z); this.transform.Rotate(mouseX.normalized * senstivity * Time.deltaTime); } } please help because i have tried all i know and searched the whole internet

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by chelnok · May 08, 2013 at 01:08 PM

You got just a small typo: Physics.Raycast(transform.posistion

posistion -> position

btw you should use code tag for your code (its that 101010 button)

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image gameplay4all · May 08, 2013 at 01:12 PM 0
Share

ahhh realy? i'm so dumb :/ thanks for your help! and i clicked that but i think it was typed outside of that. thanks :)

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

13 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

iphone touch, only working in one scene 1 Answer

null new collider for raycast grabbing 1 Answer

Can't find the null reference 1 Answer

GetComponent, Object Reference not set to an instance of an object 0 Answers

NullReferenceException: Object reference not set to an instance of an object 3 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges