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Question by Wolf 1 · May 03, 2011 at 02:36 AM · androidbugpublish

resource repackage failed andriod

Every Time i try to build my simple andriod game I get these two errors

Available Android targets:

id: 1 or "android-3" Name: Android 1.5 Type: Platform API level: 3 Revision: 4 Skins: HVGA (default), HVGA-L, HVGA-P, QVGA-L, QVGA-P id: 2 or "android-4" Name: Android 1.6 Type: Platform API level: 4 Revision: 3 Skins: HVGA, QVGA, WVGA800 (default), WVGA854 id: 3 or "android-7" Name: Android 2.1-update1 Type: Platform API level: 7 Revision: 2 Skins: HVGA, QVGA, WQVGA400, WQVGA432, WVGA800 (default), WVGA854 id: 4 or "android-8" Name: Android 2.2 Type: Platform API level: 8 Revision: 2 Skins: HVGA, QVGA, WQVGA400, WQVGA432, WVGA800 (default), WVGA854

UnityEngine.Debug:LogError(Object) PostProcessAndroidPlayer:GetAndroidPlatform(String, String) (at C:/BuildAgent/work/f724c1acfee760b6/Editor/Mono/BuildPipeline/PostProcessAndroidPlayer.cs:734) PostProcessAndroidPlayer:PrepareToolPaths(String) (at C:/BuildAgent/work/f724c1acfee760b6/Editor/Mono/BuildPipeline/PostProcessAndroidPlayer.cs:27) PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions) (at C:/BuildAgent/work/f724c1acfee760b6/Editor/Mono/BuildPipeline/PostProcessAndroidPlayer.cs:127) UnityEditor.HostView:OnGUI()

and the second

Resource re-package Failed!

package -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "android.jar" -F bin/resources.ap_ Locale/Vendor pairs: /

Files: drawable\app_icon.png Src: res\drawable\app_icon.png values\strings.xml Src: res\values\strings.xml AndroidManifest.xml Src: AndroidManifest.xml Including resources from package: android.jar W/asset ( 6500): Asset path android.jar is neither a directory nor file (type=1). ERROR: Asset package include 'android.jar' not found.

UnityEngine.Debug:LogError(Object) PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions) (at C:/BuildAgent/work/f724c1acfee760b6/Editor/Mono/BuildPipeline/PostProcessAndroidPlayer.cs:205) UnityEditor.HostView:OnGUI()

I Have unity 3.2 and I am trying to build andriod 2.2

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