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Question by Rienhl · Dec 14, 2014 at 06:40 PM · blendermaterialsimporting

Blender to Unity, import object with 2 materials.

Basically that. I'd like to know the workflow when importing and object created in blender with two different materials. For example: car and windows, wooden crate with metal edges, etc...

I know you can simulate the "feeling" of the material from the texture, but in my case I really need to have 2 different materials on the same game object (without splitting into different objects).

Thanks!

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Answer by tanoshimi · Dec 14, 2014 at 06:52 PM

There really isn't any special workflow required - just save as a .blend file and drag into the Project tab of your Unity project. A model with 3 materials in blender will appear as a model with 3 material in Unity...

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avatar image Rienhl · Dec 14, 2014 at 07:05 PM 0
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Thanks man, exactly the answer I needed!

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