- Home /
How/Where to learn about mesh operations? (help)
Hello,
This has been a long running problematic area for me. In various spots in my coding I've wanted to "merge" meshes (at runtime). There's a whole bunch of scripts floating about that apparently do something like what I need, but I can't seem to grasp which one to use in which instance. I get into trial&error testing and just get more confused. So far, I haven't been able to disambiguate these for myself using Unity3D's script resources.
I'm wondering if anyone can give me pointers where I could learn some of this from the ground up? (Unity3D specific if possible) At a top level, I'd like to understand the difference between combining children vs MeshMerger, etc.
Thanks so much for any help.
Answer by Ashkan_gc · Mar 06, 2011 at 01:36 PM
pick up any introductory 3d computer graphics text book. or this great MIT course. it was my problem for a long time too.
Awesome, thanks! I realized I really need to have more depth in understanding and stop treating some of these scripts/classes as "magical" and just hope they work. :)
Your answer
Follow this Question
Related Questions
is there a more optimal way of drawing multiple meshes? 1 Answer
Combine meshes, Weld planes together 0 Answers
Combine Objects/Meshes to reduce drawCalls 2 Answers
Combine Mesh - Materials and Pivots 1 Answer
Alright. I have been trying to make all my meshes into one, but none is working. 0 Answers