- Home /
Imported c4d file becomes smoother
Hi there! I'm a relatively new guy to this entire process and have just attempted to go ahead and create what I wanted in Cinema 4D, which looks like this:
However, when imported into Unity, it seems like the "sharp" edges get cut off so it looks like this instead:
Does anybody know why? Thank you for your time :)
Answer by BEEFDOCTOR · Nov 11, 2015 at 04:28 PM
In unity select the object in question in the Asset window, then you will see the import settings in the inspector, somewhere there it should say something like "calculate normals" change this to import normals or don't calculate (something like that) then hit apply :D
for c4d and c4d to unity tutorials check out my site
and youtube channel
Your answer
Follow this Question
Related Questions
Cinema 4d files - animations in separate files 0 Answers
Cinema 4D to Unity 3 Bone Problem 0 Answers
Help with Cinema 4D light Mapping 1 Answer
C4D to unity with shaders 1 Answer
FBX animation import in unity problems 3 Answers