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Question by IntDev · Jan 27, 2014 at 01:36 PM · uispritehud

How to setup Sprites as HUD/UI?

Is there any way of using Sprites as HUD/UI? I mean, such sprites need to following camera, match in different screen resolutions, etc.

how to setup that properly?

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avatar image JoaoOliveira · Jan 27, 2014 at 01:39 PM 0
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Not sure it's what you're looking for but if you just need the sprites to follow the camera, you can set them as children of the camera.

avatar image IntDev · Jan 27, 2014 at 01:40 PM 0
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I updated.

avatar image siddharth3322 · Jan 27, 2014 at 02:16 PM 0
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You can create GuiTexture object that work as HUD for you as like we create crosshair.

avatar image IntDev · Jan 27, 2014 at 02:19 PM 0
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I want to use Sprite to use its animations power.

avatar image siddharth3322 · Jan 29, 2014 at 06:05 AM 0
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You can create another layer for you game and keep a side that layer from other parts.

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