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Why is my scene upside down
This seems very strange. In player settings the game is set to landscape right, and that's it. However, when I choose this one scene, it flips itself upside down(to landscape left), and the scenes after keep that orientation. This is the only scene that flips itself. Any reason why this might be happening?
I have GUI textures that show me that I didn't create the scene upside down, and when I use editor and unity remote, this doesn't happen, it just stays in landscape right.
sounds similar to something that has happened to me - my fix was to delete all cameras and replace them. This included prefabs. Can't say for certain that it is the same issue though...
That's may be the issue, but I have a feeling that it may be deeper than that, since the other scenes also adopt that orientation.I'll try it, and hopefully it will be one of those unexplainable things.
if you are building for ios try degrade your os version hope it will work
Does your camera persist through the scene changes? $$anonymous$$aybe it's the camera that gets flipped?
Chances are you are making new scenes by duplicating old ones? This would make the problem appear to persist.
You have flipped your Scene Camera. GUITextures live in screen space so they wont get flipped.
Answer by HypothicEntropy · Jul 15, 2015 at 03:53 PM
I had an issue just now where my Scene suddenly was upside down, meaning skybox sky was upside-down and world-Y was pointing down. The solution was to close the Scene tab and open a new one.
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