- Home /
Question by
Braam · May 25, 2014 at 03:22 PM ·
androidupside-down
Why is my android game upsidedown?
hi, i am trying to make a android game but when i test it on my phone its upside down. the only thing i made is a box that can jump and it will move when you tilt the screen.
#pragma strict
var walkspeed: float = 5.0;
var jumpheight: float = 250.0;
var grounded = false;
function Start() {
}
function Update() {
rigidbody.freezeRotation = true;
if (Input.GetKey("w")) transform.Translate(Vector3(0, 0, 1) * Time.deltaTime * walkspeed);
if (Input.GetKey("s")) transform.Translate(Vector3(0, 0, - 1) * Time.deltaTime * walkspeed);
if (Input.GetKey("a")) transform.Translate(Vector3(-1, 0, 0) * Time.deltaTime * walkspeed);
if (Input.GetKey("d")) transform.Translate(Vector3(1, 0, 0) * Time.deltaTime * walkspeed);
for (var touch : Touch in Input.touches) {
if (touch.phase != TouchPhase.Ended && touch.phase != TouchPhase.Canceled) {
Jump();
}
}
}
function OnCollisionEnter(hit: Collision) {
grounded = true;
}
function Jump() {
if (grounded == true) {
rigidbody.AddForce(Vector3.up * jumpheight);
grounded = false;
}
}
and the Tilt code: #pragma strict
function Start () {
}
function Update () {
var dir : Vector3 = Vector3.zero;
dir.x = -Input.acceleration.x*.5;
transform.position.x += dir.x;
}
Comment
Answer by alcatraz5 · May 25, 2014 at 03:45 PM
see the players setting in it see the orientaion and make it right.
Your answer
Follow this Question
Related Questions
Why gyro on Android displays upside down? 0 Answers
How to program for a hand-held being upside-down 0 Answers
mouseOrbit script for android 0 Answers
Bizarre Missing Assembly 'Common' Error 0 Answers
Different physics behaviour on (iOS, Android and PC) 1 Answer