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Match the GUI scale and In-Game Object scale
Hey,
I have a GUITexture that I want it to have a scale that matches the size of the in-game object. No matter what screen size I'm playing on.
everything is 2D.
Thanks :)
Answer by Eck · Nov 15, 2014 at 01:18 PM
We need a little more information to help you. What size and positioning are you going for exactly? When you have the image sized correctly in a 400x300 resolution, what's it supposed to look like in a 300x400 resolution?
You can stretch it, or not. You can keep it in the same absolute position or not. But depending on what you desire will affect the solution to your problem.
Eck
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