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Question by FarisGames · Nov 16, 2014 at 08:55 PM · 2dguitexturescene-size

Scale GUITexture as big as In-Game GameObject

Hello,

I've been struggling for days to figure this out, still no idea how to do it.

I have a 2D game object (the player) scaled to 1,1 and I have a GUITexture that I'd like it to have the same size, but since 1,1 on GUITexture means the whole screen..that won't work.

So is there a way to figure the size by code?

Orthographic Size is 11

and here's a screenshot that might help.

screenshot

unity.png (17.5 kB)
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avatar image FarisGames · Nov 19, 2014 at 12:21 PM 0
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