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Light baking problems
Having problems getting a proper looking baked scene in unity, tested different kind of setups and nothing worked; the level uses modular pieces and that's where the 'shadow lines' problem occurs as well as very uneven baking where 2 white objects right next to would look much darker than the other without good reason.
There's only 1 directional light in the scene for testing purposes, snapped the wall using the 'V' key in unity even though it's not very accurate at all :/
Not sure what to do, any tips and tricks??
Answer by AlanGreyjoy · Jan 03, 2016 at 02:53 PM
Nothing to do with you. Light baking is just not all the way there yet :)
Sure but don't want to start building levels and if it's going to have problems, and don't know when and if they will fix it