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Question by
Layip · Dec 03, 2017 at 09:36 PM ·
editoreditor-scriptinghandles
Change the color/size of a position handle
I have a gameobject with an array of vector3.
I have a editor script using Handles.PositionHandle on the array to create handles, but they look exactly the same as the main gameobject transform handle. How do I customize the handle?
Something like Handles.color = Color.blue does not seem to be working
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