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This question was closed Dec 05, 2014 at 10:11 AM by HarshadK for the following reason:

Question is off-topic or not relevant

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Question by 0mr_ashutosh0 · Nov 08, 2014 at 12:48 PM · inapp purchasein-app-purchasesoomlain-app

Support In app purchases for multiple platforms

Hello, I have been reading about In-app-payments recently and dont quite understand the whole process.

What is the difference between SOOMLA and openIAB.

How can i create one solution for multiple stores i.e. Google play store, iOS, Amazon, Slideme etc.

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Answer by sanmn19 · Nov 08, 2014 at 03:26 PM

Both of these allow you to create one solution for multiple stores. However, they have their advantages and disadvantages. Soomla includes in-app purchasing APIs and inventory management system but openIAB lacks an inventory management system(which is crucial in a game). Soomla's API design which covers almost every aspect of in-app purchase needs. openIAB supports lot more stores(7 stores including smaller stores such as slideme, yandex) than Soomla, which supports only the major stores. Soomla's documentation is solid with a dedicated Soomla answers website to answer any query of yours. openIAB is not as responsive as Soomla since the community isn't that big and any question that has to be asked has to be raised as an issue in their github page. Edit: Soomla has a knowledge base website which covers any aspect of Soomla.

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avatar image 0mr_ashutosh0 · Nov 08, 2014 at 03:54 PM 0
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Thank you @sanmn19 So what are the best options for non-soomla stores such as Slideme yandex ? i guess just doing soomla and openIab is more than enough. i will have to manage only these two solutions, no need for native code right ?

avatar image sanmn19 · Nov 09, 2014 at 03:29 AM 0
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Yes. You will have to manage in your c# code. No native code will have to be touched. But beware of plugin conflicts between openIAB and any other 3rd party plugin you are using.

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