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What is a unity block? I received a project from someone in which the game objects aren't destroyed on load, but after doing a script search, I found no instances of dontdestroyonload. is it possible to set a game object to not be destroyed on scene loads without doing it in the script?
after some searching, I found little to no help online. but i did find this (an excerpt from a thread):
You can do this via the Block Object > Object > Don't Destroy On Load
what is this person referring to?
No instances of dontdstroyonload? Do you mean there is no call of: http://docs.unity3d.com/ScriptReference/Object.DontDestroyOnLoad.html ?
yea thats what i meant. sorry, i used wrong wording
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