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Unity3D 3.0 Pro
This is the best!
Unity 3.0 support is also WebGL?, Or bring a new player plug-in?
Will Direct X11 and OpenGL (WebGL) support?
X-Box360 and Playstation 3 support?
When the full version comes out? and they also exist in German?
Thanks
What do you need a German version for? You'll have to learn the tool and ter$$anonymous$$ology in English anyways to communicate with the majority of Unity users. If you find volunteers willing to translate some of the documentation / tutorials that would sure be nice for folks who have a hard time reading English. But honestly: I wouldn't be very happy if money was spent on all the hassles of localization for this development tool ins$$anonymous$$d of improving existing features and adding new ones. Having different language version also fragments the user base which I wouldn't like very much.
Answer by dhendrix · Mar 11, 2010 at 10:31 AM
No, dx11 will not be supported, in all honesty the tech is too new. WebGl will not be supported either, I don't think we are missing much there.
Yes, ps3 and 360 will be supported and it will work just like wii, meaning you must be a registered dev with Sony/Microsoft.
No concrete release date has been set , though we can expect a Summer 2010 release. Also if you preorder now you will have access to the early beta when that becomes available. No word on German support unfortunately.
Answer by Tobias · Apr 14, 2010 at 06:01 PM
Will there be a free version from unity 3.0?
That's not an answer, it's a question! (but the answer is "yes" ;)
Answer by flashtech · Mar 11, 2010 at 11:40 AM
Why no DirectX11 support?
Trinigy (http://www.trinigy.net/) but also supports DirectX11.
And WebGL should also be supported before others do, and Unity will no longer keep up. or?
Thanks
You've got your answer - further answers should be done in edits of your original question or in comments. Why would you need DX11? And how exactly would you see Unity interfacing with WebGL? WebGL is a rendering engine standard - nothing more. How would it be useful to have Unity split out the rendering from the rest of the engine - to be handled by this tech and then somehow hook it up to the rest of the engine running somewhere else?
Answer by webwolfrussian · Apr 14, 2010 at 04:55 PM
I consider that Unity one of the best Engines all over the world. But I would want that it was the best in the world and won first place. But it has 1 small minus is Graphics. I think that DirectX 11 would be very opportunely. Guys is time, you to anticipate all Engines... For example CryEngine!!
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