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Unity new Prefab workflows - backwards compatibility to Unity 2017
Hello,
I am the author of a Unity package - and I am trying to maintain compatibility with older versions (2017). Whenever I export the package from 2018.3.6f1 all my scenes that reference any prefabs show "Missing Prefab" in the hierarchy. Is there any way around this?
Thanks!
Answer by WarmedxMints · Feb 27, 2019 at 05:16 PM
Unfortunately, I do not believe there is. The prefab system has changed a lot.
Part of being an asset store creator is having multiple versions of Unity installed.
So you recommend authoring the package in the oldest version of Unity I want to support?
No, there could be upgrade issues you need to resolve. You make a different package for the versions of unity you wish to support.
So far I've had no issues with compiler #if statements and custom code for different versions. I just would have liked newer features in my package development project
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