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Unity-Placing multiple objects in unity in form of grid/etc
Hello ppl,
I am new in unity and game dev. I am starting a tower defense game. I have done with single tower and a single enemy. Now I am planning to make multiple towers and some trees which wont overlap their position with each other and places correctly.
So do I need any kind of grid/tiles/terrain etc. If yes can someone please give basic tutorial to resolve this. I have no idea how can I achieve this in unity. Thnx
@haroonalam Sorry, but I do not understand what you are asking. Are you trying to create multiple towers and some trees in the unity editor, or are you trying to write a script that will place them for you? In terms of terrain, that sounds like a separate question. Do you understand what terrain does in Unity? Perhaps you should check out http://www.unifycommunity.com/wiki/index.php?title=Terrain_tutorial or do a google search for 'unity terrain'
Best of luck.