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Question by MainframePT · Feb 27, 2014 at 06:40 PM · arraylistupdate

Updating Array inside a List

Greetings,

I'm currently facing a problem regarding update values of several arrays inside a list. The basic setup is the following: a List containing 3 arrays each comprised of 16 float numbers. My problem is regarding the update of the each array, whenever I update one, it also affects ALL other arrays present in the list, something that I don't want to happen. The update of each array is made by calling the FindHomography function.

The code is as follows (for a matter of simplicity I omitted most of the code, however I can post more if needed):

     public float[] matrix = new float[16];
     public const int arraySize = 16;
     public List<float[]> matrixList;
     
     void Start () {
             InitMatrixList();
             }
         
         void InitMatrixList(){
         
                 int numPlanes = manager.numExistPlanes;
                 matrixList = new List<float[]>();
                 for(int i = 0; i <= numPlanes; i++){
                     matrixList.Add(matrix);
                     Debug.Log ("Matrix added");
                 }
             }
         void LateUpdate () {
         
         planeMatrixNum = manager.activePlaneNum;
         matrix = matrixList[planeMatrixNum]; 
         FindHomography(ref source, ref destination, ref matrix);
         
         }
     

Also I don't really know if it's relevant since I have very little experience but these matrix values are used within a shader (not written by me).

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Answer by robertbu · Feb 27, 2014 at 06:41 PM

Most things are by reference in C#. You are creating only one matrix and assigning that same matrix to all of your entries in your list. Change line 14 to:

 matrixList.Add(new float[16]);

And you can get rid of the 'new float[16]' on line 1.

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avatar image MainframePT · Feb 27, 2014 at 08:04 PM 0
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Got it, thanks!

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