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Is it new in Unity? Collider exception . . .
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5. If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "CamoStellarJet", Mesh asset path "Assets/3D Plane Models/CamoStaller Plane/CamoStellarJet.obj" Mesh name "default" what is it means?
Answer by xxmariofer · Mar 12, 2021 at 01:38 PM
Go to the mesh collider component and click on the "Convex" toggle as said in the error. It is not new
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