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Question by JoshMBeyer · Dec 07, 2012 at 12:27 AM · c#new

New to Unity, Need Help.

Hi, I am new to Unity, and programming in general. What I want to do is create a zombie game very similar to an online game called "Dead Frontier" (www.deadfrontier.com to see what I am talking about.) I have browsed threw the Unity answers, and I keep seeing kind of the same question but only answers are somewhat of, "If you have to ask you don't need to know.", or "It takes year and years blah blah don't bother". So to start I would appreciate it if you don't give me an answer like that. I don't care how long it takes or how much research I need to do.

What I would like to know: 1. What type of code should I use? I have no previous experience, I am currently using C#. 2. Is it a bad Idea to start creating this game as a single player, then later edit code to make it multiplayer? (Probably for Hamatchi or LAN games.) 3. How should I go about learning code with Unity3D? I have browsed the Tutorials on the Unity website only to find that they were made with a previous version of unity and there are errors I can't seem to find anyway to fix. And I have searched for tutorials, only to find instructors who don't explain what they are using and why. (Doesn't help to know how to do something if you don't even know what your actually doing.)

I am comfortable using Unity, I have read and read about the interface and everything. I know how to use it. I can make models in blender and add them to the game, I know the animation somewhat well. I've been messing around with unity for about 6 months now. I am just having an issue with scripting. It seems like the more I try to learn it, the worse I get. I don't know if its the random tutorial videos, and just getting bad information from people who don't know how to explain whats going on and giving misleading information. I really enjoy using unity and learning about game developing. So if anyone can try to help me out, please do.

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Answer by konashadow · Dec 07, 2012 at 01:48 AM

Hey, Im also trying to do something similar in my project, and started using unity not too long ago. To answer your questions -

  1. I am using javascript, but im sure c# could work.

  2. I think that is a good idea, and is how im planning on doing it. Single player is easier, so its better to have the game mechanics down first in my opinion

  3. I searched around the unity forums, and searched up what I was looking for on youtube and google. Then I researched how each component worked and modified it to fit my game. After a certain point, once you are confident with using basic commands, start trying to make some scripts yourself, still looking up anything you don't know.

My suggestion is to start out by looking up tutorials, even if they dont explain what they are doing. Then look up what their code is doing, piece by piece. Then you should be able to understand their codes better. Also, post questions about anything that you can't figure out. You'll definitely get an answer, or at least be pointed in the right direction.

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