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Question by
edve98 · Oct 10, 2014 at 01:59 PM ·
networkingnetworkplayer
How can a client get it's own Networkplayer variable?
Simple question: how can a client get its Networkplayer variable? (I feel a bit stupid that I can't find this out myself :/ )
I need to use Networkplayer in Network.DestroyPlayerObjects()
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